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๐—ญ๐——๐˜‚๐—ป๐—ด๐—ฒ๐—ผ๐—ป ๐—˜๐˜€๐—ฐ๐—ฎ๐—ฝ๐—ฒ โ€“ ๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐——๐—ผ๐—ฐ๐˜‚๐—บ๐—ฒ๐—ป๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป

Project type

Game Design Documentation, FPS, Horror, Survival, Game Development Planning

Date

December 2023

Location

Wolverhampton

๐—ญ๐——๐˜‚๐—ป๐—ด๐—ฒ๐—ผ๐—ป ๐—˜๐˜€๐—ฐ๐—ฎ๐—ฝ๐—ฒ is a comprehensive ๐—š๐—ฎ๐—บ๐—ฒ ๐——๐—ฒ๐˜€๐—ถ๐—ด๐—ป ๐——๐—ผ๐—ฐ๐˜‚๐—บ๐—ฒ๐—ป๐˜ (๐—š๐——๐——) for a first-person shooter set in a dark, zombie-infested dungeon. Rather than a playable title, this document serves as a detailed blueprint, covering the full vision and structure of the gameโ€”from ๐—ฐ๐—ผ๐—ฟ๐—ฒ ๐—บ๐—ฒ๐—ฐ๐—ต๐—ฎ๐—ป๐—ถ๐—ฐ๐˜€, ๐—น๐—ฒ๐˜ƒ๐—ฒ๐—น ๐—ฑ๐—ฒ๐˜€๐—ถ๐—ด๐—ป, and ๐—”๐—œ ๐—ฏ๐—ฒ๐—ต๐—ฎ๐˜ƒ๐—ถ๐—ผ๐—ฟ to ๐—ด๐—ฎ๐—บ๐—ฒ๐—ฝ๐—น๐—ฎ๐˜† ๐—ณ๐—น๐—ผ๐˜„ and ๐˜‚๐˜€๐—ฒ๐—ฟ ๐—ฒ๐˜…๐—ฝ๐—ฒ๐—ฟ๐—ถ๐—ฒ๐—ป๐—ฐ๐—ฒ.

The story centers on ๐—ญ๐—ถ๐—น๐—ผ, a battle-hardened warrior trapped in a sprawling underground dungeon overrun by the undead. Players must scavenge limited resources, navigate twisting corridors, and fight off relentless waves of zombies and formidable bosses using a carefully balanced ๐—ฐ๐—ผ๐—บ๐—ฏ๐—ฎ๐˜ ๐˜€๐˜†๐˜€๐˜๐—ฒ๐—บ and ๐—ฑ๐˜†๐—ป๐—ฎ๐—บ๐—ถ๐—ฐ ๐—”๐—œ.

Highlights of the document include:

๐—Ÿ๐—ฒ๐˜ƒ๐—ฒ๐—น ๐—ฎ๐—ฟ๐—ฐ๐—ต๐—ถ๐˜๐—ฒ๐—ฐ๐˜๐˜‚๐—ฟ๐—ฒ designed for tension and immersionโ€”flickering torches, tight corridors, and moody lighting amplify the horror.

๐—ฅ๐—ฒ๐˜€๐—ผ๐˜‚๐—ฟ๐—ฐ๐—ฒ ๐—บ๐—ฎ๐—ป๐—ฎ๐—ด๐—ฒ๐—บ๐—ฒ๐—ป๐˜ and ๐—ฟ๐—ฎ๐—ป๐—ฑ๐—ผ๐—บ๐—ถ๐˜‡๐—ฒ๐—ฑ ๐—น๐—ผ๐—ผ๐˜ ๐—ฐ๐—ต๐—ฒ๐˜€๐˜๐˜€ add strategy and replayability.

๐—•๐—ผ๐˜€๐˜€ ๐—ฏ๐—ฎ๐˜๐˜๐—น๐—ฒ๐˜€ that demand precision, adaptability, and tactical skill.

๐—”๐—ฐ๐—ฐ๐—ฒ๐˜€๐˜€๐—ถ๐—ฏ๐—ถ๐—น๐—ถ๐˜๐˜† ๐—ฐ๐—ผ๐—ป๐˜€๐—ถ๐—ฑ๐—ฒ๐—ฟ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐˜€ to ensure a broader audience can enjoy the experience.

A full ๐—พ๐˜‚๐—ฎ๐—น๐—ถ๐˜๐˜† ๐—ฎ๐˜€๐˜€๐˜‚๐—ฟ๐—ฎ๐—ป๐—ฐ๐—ฒ ๐—ฝ๐—น๐—ฎ๐—ป, including performance profiling and structured testing phases.

๐—ญ๐——๐˜‚๐—ป๐—ด๐—ฒ๐—ผ๐—ป ๐—˜๐˜€๐—ฐ๐—ฎ๐—ฝ๐—ฒ demonstrates my ability to think holistically about game developmentโ€”balancing technical structure with creative vision. Itโ€™s a powerful showcase of my skills in system design, player experience planning, and documentation for professional production pipelines.

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